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Paolo wants to promote Blender and other OSS

Promote Open Source 3D Blender awareness, Conference, Seminar, Community Meetings, atbp.

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Paolo wants to promote Blender and other OSS

Postby pgonzalez on Fri Jul 11, 2008 8:36 am

Hello, PBUG! I'm Paolo Gonzalez, and I'm currently working in The GARAGE -- a small media and ICT training facility inside Ateneo de Manila University. I love the philosophy of Open-Source Software, but, alas I cannot claim to be a Free Software purist. In any case, I think Blender is an extremely powerful program, and I'd love to promote it as well as other excellent OSS (GIMP, Inkscape, Scribus, etc.). If anyone here is qualified, willing and available to teach a Basic Blender 3D workshop, send me a message. I'd love to set up courses at our training center. Thank you and God bless!

:geek: Paolo
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Re: Paolo wants to promote Blender and other OSS

Postby jsmataro on Fri Jul 11, 2008 11:00 pm

That is a good idea. Actually I am thinking of getting myself certified by the Blender Foundation, but you still have to go to Netherlands for it. I love to give back to the community what I learned.

How do you define a Basic Blender Workshop? Basic for me are the following:
1. Learn to Install it properly in your pc.
2. Basic Material preparations should also be included here.(It really depends on what you want to realize in 3d)
3. Learning the UI and have a feel of it (One cannot learn this in one sitting, this is definitely a place of discovery, and personal experiments with all the buttons and panels)
4. Learning to handle the Primitives.(Adding, Duplicating. Merging. etc)
5. Applying Material,Textures and basic Lighting.
6. Seeing your work done in jpg, png, etc.

For me, Blender is best learned according to one's need.
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Re: Paolo wants to promote Blender and other OSS

Postby pgonzalez on Thu Jul 17, 2008 6:27 pm

That's actually a good starting point, jsmataro! Maybe we can get the ideas of the other members of PBUG on this. (Should this topic be moved elsewhere?) Actually, aside from the content and the outcome, I also have several questions in mind that I think are important. Reynante sent me an email, and I have replied with the following questions:

  • Who is the target market? Who will benefit the most from learning basic 3D?
  • Why would a student want to learn Blender instead of Maya or 3D Studio Max? (Of course, here we can talk about OSS, the price, etc. But will that be enough motivation for people?)
  • What is the objective of the workshop?
  • What will be the content? (Maybe we can research course outlines of other basic 3D workshops.)
  • What kind of exercises should we give the participants? Should they work on one big project for the entire workshop? Or should they have several small exercises that teach the necessary concepts that will then be used for a final integrative project? Which method would be more effective?
  • How long should the workshop be? How many sessions, and how long per session?
  • Other than the a CD with a Blender installer and plugins, as well as sample files or exercises, can we prepare a handout for the participants? How long will it take to make it?
  • How can we follow them up to make sure that they apply what they learned in the real world?

Thanks again, and God bless!

:geek: Paolo
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Re: Paolo wants to promote Blender and other OSS

Postby jdam on Sat Jul 19, 2008 8:59 pm

Hi peps,

Nice thread to start, thanks for the head up @pgonzalez.
Actually a big or small event to start promoting blender is very ideal.
We can conceptualize a 3d Blender Conference and invite
representative from Blender Foundation. Also lets see what other members
suggestions.

regards,
-Jd
Before geeks were seen as sort of losers. Now everyone claims or wants to be one.
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