by dagwayjack on Sat Jan 31, 2009 8:18 pm
Hi guys, I hope you don't mind if I drop a few words of wisdom from some known blender authorities from time to time. Here's one from D Roland Hess in his book " Animating with Blender".
Before anything else, though, comes the story. Without a good story, your production will be little more than a study or an extended animation test. A “good” story, though, is not only one that will interest or amuse your viewers, it is one that is producible with the time and resources that you have available. Choose too ambitiously, and you’re on your way to “Natural Causes ” before a pixel ever hits the screen.
A good subject for a short animation is more like a “short short story ” than a novel or any of the longer narrative forms. It will grab the viewer’s interest, sympathy, or comedic sense almost right away. It will focus exclusively on expressing the theme of the story, or setting up the joke, if that’s what you’re going for. At this stage, it is a balance between your resources and ambition, and you are advised to save the 20,000 character epic battles for later in your career.
== D Roland Hess. 2009. Animating with Blender: How to Create Short Animations from Start to Finish. Amsterdam: Focal Press. p. 2