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BOLO "may demo na!" (buhay pa to.. thesis ko yan eh..)

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Re: BOLO "may demo na!" (buhay pa to.. thesis ko yan eh..)

Postby reynante on Wed Dec 30, 2009 12:38 am

Impressive! That's a good start. I think you're starting to nail the simple foundations of the game, creating the functions first before the actual look. After this, you could start creating templates and libraries of assets and levels you could use. Good luck! Really looking nice. ^_^
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reynante
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Re: BOLO "may demo na!" (buhay pa to.. thesis ko yan eh..)

Postby law on Wed Dec 30, 2009 2:10 am

thanks! any comment about the speed, if it is still playable, it's good enough for now, d ko pa mxdo alam magoptimize.. about the function first, yeah, yun tlga gs2 ko magawa muna lahat.. tapus na nga din lahat halos ng functions ko.. just waiting for something to finish bago ko iassemble lahat haha..

pero one problem i still have is the sounds.. i downloaded a blender version na may support sa .ogg na file type, mas maliit yun kaysa .wav

pero d ko pa natatry right now.. i'll keep this updated, i'm in the last stages na din..

thanks again!
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Re: BOLO "may demo na!" (buhay pa to.. thesis ko yan eh..)

Postby massiveslay on Sun Feb 21, 2010 6:24 pm

wala na yung link nung demo mo!!..



haaay nakakalungkot.. akala ko naman magagawa ko yung game ko by january, pero dahil sa ondoy na papansin nawala lahat ng pinaghirapan ko.. tsk tsk.. nakaka badtrip..

ttry ko ulit gumawa ng game.. from scratch..

ngayon ko lang din pala na realize na.. sobrang hirap pala gumawa ng AI..

kahit na ginamitan ko na ng script.. nakakabaliw lang talaga sa utak.. hahaha

post ko sana yung Logic ko dati na buhol buhol na talaga... pero nakaya padin naman hehe



oi pa post naman nung demo mo gusto ko makita kung pano ang way na ginawa mo sa AI, mejo amats kasi ai ko, working naman sya.. (dati nung buhay pa pc ko) pero just checking out from a different point of view
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